Blender Animation Tipps: Unterschied zwischen den Versionen
Aus Wikizone
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=== Walk / Fly === | === Walk / Fly === | ||
| − | '''Walk Mode''' | + | |
| + | '''Walk Mode''' (WASD Steuerung) | ||
Mode: All modes | Mode: All modes | ||
Hotkey: Shift-AccentGrave | Hotkey: Shift-AccentGrave | ||
Version vom 26. August 2019, 15:49 Uhr
Output Settings Film Einstellungen
Properties Editor > Output
Keyframes
Objekt auswählen > i -> insert Keyframe Spacebar -> Play Animation
Kamera
https://docs.blender.org/manual/en/latest/editors/3dview/navigate/camera_view.html https://docs.blender.org/manual/en/latest/editors/3dview/navigate/walk_fly.html#dview-fly-walk
Move Active Camera to View
Object Mode > Ctrl-Alt-Numpad0
Roll
R - Rotation mode. Default rollt die Kamera (z-Achse) = camera “roll”.
Pan / Pitch / Yaw
R X X - Vertical Pitch: Enter object rotation mode / Wähle globale Achse X / Wähle lokale Achse X. Funktioniert auch mit anderen Achsen R Y Y - Horizontal Pitch (Yaw)
Dolly
G MMB oder G Z Z
Sideways Tracking
G (X X / Y Y) -> you can use X twice or Y to get pure-horizontal or pure-vertical sideways tracking.
Walk / Fly
Walk Mode (WASD Steuerung)
Mode: All modes Hotkey: Shift-AccentGrave Menu: View ‣ Navigation ‣ Walk Navigation
Fly Mode
Mode: All modes Hotkey: Shift-AccentGrave Menu: View ‣ Navigation ‣ Fly Navigation
Tutorials
https://www.youtube.com/watch?v=zp6kCe5Kmf4&t=21s Grant Abbitt Animation Tutorial